A strategic war game set in the Game of Thrones universe where players battle for control of the Seven Kingdoms.
Implemented features for backend services including game creation, player profile management, and server connection. Integrated our fleet orchestration platform, and its connection with online services. Deployed internal playtesting servers to streamline multiplayer feature iteration and reduce cloud resource spending throughout development. Worked in a cross discipline team to integrate backend services into UI, as well as multiple game modes.